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Football Diehards SiriusXM Listener Leagues
Click on the league name to go to the league site: |
FDLL1 |
Wednesday |
08/17/2011 |
08:00 PM ET |
FDLL2 |
Wednesday |
08/17/2011 |
09:00 PM ET |
FDLL3 |
Thursday |
08/18/2011 |
08:00 PM ET |
FDLL4 |
Thursday |
08/18/2011 |
09:00 PM ET |
FDLL5 |
Sunday |
08/21/2011 |
06:00 PM ET |
FDLL6 |
Sunday |
08/21/2011 |
07:00 PM ET |
FDLL7 |
Monday |
08/22/2011 |
08:00 PM ET |
FDLL8 |
Monday |
08/22/2011 |
09:00 PM ET |
FDLL9 |
Tuesday |
08/23/2011 |
08:00 PM ET |
FDLL10 |
Tuesday |
08/23/2011 |
09:00 PM ET |
FDLL11 |
Wednesday |
08/24/2011 |
08:00 PM ET |
FDLL12 |
Wednesday |
08/24/2011 |
09:00 PM ET |
FDLL13 |
Thursday |
08/25/2011 |
08:00 PM ET |
FDLL14 |
Thursday |
08/25/2011 |
09:00 PM ET |
FDLL15 |
Sunday |
08/28/2011 |
06:00 PM ET |
FDLL16 |
Sunday |
08/28/2011 |
07:00 PM ET |
FDLL17 |
Monday |
08/29/2011 |
08:00 PM ET |
FDLL18 |
Monday |
08/29/2011 |
09:00 PM ET |
FDLL19 |
Tuesday |
08/30/2011 |
08:00 PM ET |
FDLL20 |
Tuesday |
08/30/2011 |
09:00 PM ET |
FDLL21 |
Wednesday |
08/31/2011 |
08:00 PM ET |
FDLL22 |
Wednesday |
08/31/2011 |
09:00 PM ET |
FDLL mb1 |
Thursday |
09/1/2011 |
07:30 PM ET |
FDLL23 |
Thursday |
09/1/2011 |
08:00 PM ET |
FDLL24 |
Thursday |
09/1/2011 |
09:00 PM ET |
FDLL mb2 |
Saturday |
09/3/2011 |
08:30 PM ET |
FDLL25 |
Sunday |
09/4/2011 |
06:00 PM ET |
FDLL26 |
Sunday |
09/4/2011 |
07:00 PM ET |
FDLL27 |
Monday |
09/5/2011 |
08:00 PM ET |
FDLL28 |
Monday |
09/5/2011 |
09:00 PM ET |
FDLL29 |
Tuesday |
09/6/2011 |
08:00 PM ET |
FDLL30 |
Tuesday |
09/6/2011 |
09:00 PM ET |
FDLL31 |
Wednesday |
09/7/2011 |
08:00 PM ET |
FDLL32 |
Wednesday |
09/7/2011 |
09:00 PM ET |
If you have any questions, email us at emil@footballdiehards.com
Leagues that have already filled can be found HERE.
Rotobowl is donating a 2012 entry in their RotoBowl Tournament and two entries into their 2012 Salary Cap contest as prizes to the top finishers of the FDLL!
Check out their 2011 contests at Rotobowl.com and RosterDoc.com
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Football Diehards SiriusXM Fantasy Sports Radio:
Thursday and Saturday nights - 8 to 11 pm ET, Sirius Channel 210 & XM Channel 87 |
Football Diehards Listener League Rules
1. Roster Requirements: Maximum of 20 players.
2. Lineups Requirements:
Starting lineups will consist of
1 QB
2 RB
3 WR
1 TE
1 Flex player (a RB or WR, or TE)
1 PK
1 Team Defense/Special team
(If no Week One lineup is submitted, we will determine your starting line up. After Week One, if no starting lineup is submitted, your starting lineup will be that of the previous week.)
3. Scoring: An individual offensive player on any active starting roster will be credited points for scoring in the following manner, unless otherwise noted:
3a. Passing:
Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points).
4 points for every passing TD.
Minus one point (-1) for every interception thrown.
2 points for every 2-point conversion.
3b. Rushing:
Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).
6 points for every rushing TD.
2 points for every 2-point conversion.
3c. Receiving:
Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points)
6 points for every receiving TD.
1 point for every catch.
2 points for every 2-point conversion.
3d. All Other TDs:
6 points for any TD scored by recovered or returned fumbles, laterals, or any other means by which a skill position player (QB, RB, WR, TE, or K) is awarded an individual TD, except kickoff and punt returns. No rushing or receiving yardage is awarded for a TD returned on a fumble.
3e. Placekicking:
1 point for every Extra Point
3 points for every FG of 1 – 39 yards.
4 points for every FG of 40 - 49 yards.
5 points for every FG of 50 - 99 yards.
3f. Team Scoring (Defense/Special Teams):
1 point for every sack
2 points for every team takeaway (interception or fumble recovery)**
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)*
2 points for every safety
5 points for every shutout ***
2 points for allowing between 1- 5 points ***
1 point for allowing between 6 – 10 points ***
4. Point Calculations: Team scoring will be carried out to the hundredth (e.g. a team may score 94.75 points).
5. Free Agents: Any active NFL player who is not on a team roster within your league is considered a free agent for that league. FDLL may, in rare instances, remove a free agent who has been dropped by a team if in the judgment of FDLL the dropped player would unfairly impact the outcome of the FDLL or if there is suspected collusion.
6. Free Agent Acquisitions/Blind Bidding: The free agent system will be a “blind bidding” process. Each team will start with 1,000 free agent “dollars” for the season, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team’s free agent bids until after the winning bids have been awarded. The team with the highest valid bid on any given player will be awarded that player. The amount of the winning bid will be deducted from the winning team’s free agent dollars. For each winning bid, the winning team must drop a player to make roster room for the free agent acquisition. If a team’s free agent dollars go to zero, that team will no longer be allowed to bid for the rest of the season. No bid will be accepted that is larger than a team's free agent dollars. All bids must be in increments of dollars (no cents). The free agent bidding system is the only means by which free agents may be acquired.
7. Bidding Time Frame: The bidding process starts after the completion of Week 1 and ends prior to Week 16 on Friday. Bids will be accepted on the league web site from Tuesday at 9 am ET until Friday at 8:00 pm ET in each of these weeks. Rosters will be updated by 8:05 pm ET Friday night with the results of all successful bids. After this, first come first server free agent pickups will then be available until Sunday mornings first game.
8. Tied Bids: If there is a tie, the team that receives the player will be determined in order by:
1. Worst total points.
2. Worst won/lost record.
3. Worst previous week score.
4. Worst QB points total to date.
5. Coin toss.
9 Available Players: Teams may acquire players not on any roster within their league, with one exception. On occasion, the FDLL commissioners may remove a dropped player from the free agent pool if the commissioners think it is in the interest of upholding the integrity of the league or the event.
10. Trades between managers: To minimize the possibility of collusion, there will be no trading allowed.
11. League Structure: Each team in a league will play all other teams in that league once over the first 11 weeks of the NFL season. That 11-game schedule will constitute the FDLL regular season.
12. FDLL Playoff Berths: There will be four team from each league that make the playoffs.
Seed 1: The team with the best record.
Seed 2: The team with the most total points other then seed 1.
Seed 3: The team with the best record other then seed 1 and 2.
Seed 4: The team with the most total points other then seed 1, 2 and 3.
The tiebreakers for determining berths are:
1. Total points scored in regular season.
2. Total points in weeks 10 & 11
3. Coin toss
The playoffs will be scored by total points from week 12 through week 16. The team with the most total points during this time will be the FDLL champion.
13. Players: There will be no more then 600 players in the DFLL.
(All rules are subject to change at FSP's descretion.)
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